Camera layouts
The camera is recorded as its own track, so you decide how it appears after the fact.
Layouts
| Layout | What it does |
|---|---|
| Bubble | A small camera in a corner of the frame. |
| Large | A bigger bubble, for moments when you are talking. |
| Camera only | The camera fills the frame and the screen fades out. |
| Side by side | Screen and camera next to each other, camera on the right or left. |
| Hidden | Camera off for that stretch. |
The camera track
Layouts live on the Camera track. Add a block at the playhead, drag its ends to change the length, and pick its layout. Where blocks meet, the change eases over about half a second.
Per-block settings
Every block can override the project's camera look: size, roundness, shape (square, 4:3, 16:9, 3:4), position on a nine-point grid, mirroring, border and shadow. Position can sit flush against the frame edge.
While zoomed
The bubble scales down as the screen zooms in so it stays out of the way. The amount is set with "Scale while zoomed".